A miniature town building meets tower defence  game - grow your population, use engineers to close the spawn points,  reach the scenario goals and fight off the mysterious local creatures.

Originally Built For Ludum Dare 38 - Theme - A Small World


Mouse - Click on buttons to select object to place and then left click to place. Right click to cancel.

Cursor Arrows to Move camera around map. For Zoom in/out use '[' and ']' 

Instructions To Play - in case the tutorial is not clear enough ;) 


Your Population generates money each day through taxes. You need to build houses  to increase the population. These need to be connected by a road to your main town hall, additionally you can build markets and wells to increase the capacity of the nearby houses.


Your population consumes food, you need to build farms on the fertile areas to generate food.


Build Mines on rocky area near mountains to generate ore


Build Saw Mills on woody area near trees to generate wood

Archer Towers and Walls

Build these to protect yourself from the creatures that will come and destroy your buildings. Don't forget to upgrade the Archer Towers to increase their range.


If you can save enough resources you can build an Engineer base, use this to generate engineers that can be sent to the enemy spawn points and close them.

How To Win

Check the scenario goals for your scenario. Usually need to build a large enough population or close all the spawn points by using engineers.


This game is still under development. If you come across any bugs or have suggestions feel free to post them in the comments section.

Web Version seems to works best in Firefox

Future plans. 

More types of military structures.

More types of enemies.

Random maps


Download NowName your own price

Click download now to get access to the following files:

pixel-town-windows.zip 15 MB
Version 2
pixel-town-osx.zip 30 MB
Version 2
pixel-town-linux.zip 33 MB
Version 2
PixelTownLd38Version.zip 12 MB

Development log


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Hello everyone! 

I have tried the game Pixel town and I got to say I am really loving it. I love the pixelated graphics the music and overall game play. Its a great strategy game city builder with a unique take on it.  I would love to see more updates on it but will have to see if the game will be picked up by the devs again.

2017 its a long time since they looked at it but i hope they would.

Thank you all here for playing the game what are your thoughts on it?

Have a great day!


Hi SGP, thanks for playing my dusty old game jam game, glad you had fun with it. Gives me a bit of extra encouragement to finally one day make a sequel/expansion, never could decide whether it would be better off in low poly 3d or stick to (improved) pixel art. oh well, one day, one day.

LowPOly :P give it a lowpoly update :) ! Your game looks great and whether you take this project forward or go with a different one keep me posted :) I had fun with your game! keep Deving and thanks for the fun with the game.


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I bought engineers but have no idea how to select them (where are they? what do they look like? how do i select them?) in order to clear the spawns

also, after a while, clicking create engineer was actually giving me 100 gold instead of costing me that gold

I very much like this game. The problem with it is that it has not become a real challenge anymore. Probably making the enemies destroy the roads or the towers themselves could help. Also, random appearance of enemy bases over time would keep the tension.

Great game, keep it on.


This game is exactly what I was looking for. A great little time, and the random generation does good!
I wish I could have seen the tutorial tips after I hit "Okay" the first time, but restarting the first map wasn't too big of a deal.

Great game, thanks!


:) glad you had fun, thanks for playing

(1 edit)

Very nice game! It's the kind of game I hope to make some day. One thing: I noticed that the red grid shown around archer towers displaying their range seems to stay there for a long time, and it isn't obvious how to get rid of it. Is there a way to remove it??

thanks, I think if you select another one or click again on the same tower it goes away, but yeah thats a bug. Probably the best way to get rid of it is post here and shame me to go back and fix some bugs :D. Thanks for playing.

I noticed this too and actually figured out how to click out. You just click on the ground. If it's not the one you wanted to get rid of, click on the one you want to disable and then click on the ground and it will go away. While this was annoying at times, it was also useful to see if two towers overlapped and fix it if they didn't. So I'd suggest keeping it the way it is or making it so you can have it stay if you want it to.

Nice game! Personaly, I whould also like a sandbox gamemode, where the game never ends and you can just continue building your city + bigger maps.
★★★★★ from me

This is awesome I played some pixel cartel and came back to try this. Im currently building a similar game to pixel cartel but on a slightly larger scale was wondering if youd like to collaborate? you can message me on twitter @dtpgaming12 if interested

I like that game too! Thanks for joining my game jam btw ;)

What is the circular icon on the top right?
Wood | Ore | Money | Population | Food | ???

Oh that is meant to be a clock, it tells you week (day). Since all things, resource production etc happen on a daily timer.  Its not really very relevant most of the time though.


Great game! I suggest increasing technologies and bigger maps.

thanks for the feedback, yeah my vague plan for the future would be to expand out the kind of things you can build, I hadn't thought anyone would be too interested in really large maps, but I am working on random map generation and was planning to give options for size, so I will try and include a really large option.

Great basis for a Game! Adding more progressive goals like Technologies or other resources and you'll have a great game on your hands!

Also, i suggest possibly adding a very faint grid to the map, just so you know how large a Tile is. Other then that, you have a very good start.

Not fun for me, probably add ingame tutorial or something to explain it. Give it all purpose.

Loved the game!!! Just add a few more scenarios, maybe a few unlockable buildings, and it'll be AWESOME!!!

Fun! Add more to it and fix some things, this can be great!